Showing posts with label breakdown. Show all posts
Showing posts with label breakdown. Show all posts

Saturday, March 23, 2013

Storyboards

I've been working on some storyboards for the first scene. I think that if these work out we may use these instead of the (rather tedious) written camera movements. There will still need to be some written descriptions, but not nearly as many.

I have slightly simplified and re-written the first scene to make it quicker and easier to film, as well as being easier to follow. (always very important!)
 Remember, the script is not locked yet, so feel free to put in any changes you think would help (always commenting, so we know what you changed)

Here are some of my first attempts:


O.K., so it's not great, but you try drawing in a moving 15 passenger van!

Feedback wanted!

Wednesday, November 14, 2012

Title

This could come in quite handy:
http://www.blenderguru.com/videos/how-to-create-a-professional-logo-animation/


Very professional looking. I've got some fun ideas for our logo, (VA FX), but they'll have to wait, because I'm about to release the long-awaited asteroid, earth and satellite .blend file! Here's a render:


Notice any problems? It's rendered in 4K, and I tried something different with the link, so you should be able to download it and view it in full resolution. (Hint, the problem has to do with the compositing, and it's not the lack of it), I still have to put the rest of the nodes in before I release it though.

Tuesday, March 27, 2012

Scene by scene details

The script general overview is finished, (at least for the most part, we will probably continue making minor, or major tweaks until we start the actual filming) and now I've started the long and intensive (but still interesting) part of detailing each and every camera and actor movement for each scene, plus what they say. We're thinking that the script will be mostly open, people will memorize their lines, but all they have to do is get the idea across that was intended. If they want to say exactly what's written they can, but I'm willing to have the flexibility for people to just say their own version, as long as it comes across well. The other advantage is that it will probably add some good bloopers! We intend to have a full complement of bloopers! (hopefully not in the movie itself though!) The other day I was filming some short presentations with our soon to be cameraman, and we got almost five minutes of outtakes from four 30 second presentations!. (Mostly because people forgot their lines and had to start over, but not entirely)
By the way, did you know that when you're about to film it's not a good idea to suddenly throw in an extra kilowatt of lighting? It's very impressive, and you'd better hope that your computer isn't on the same circuit breaker. It was quite exciting, "ka-chunk" The switch for the lighting is thrown, there is a brilliant flash of light and heat, and the whole room (downstairs with only one window too!) goes black! We already had about 1 KW of lighting on, and that much load at once was just a little too much for the circuit breaker.

Until next time,

Tuesday, March 6, 2012

Scheduling

So, right now we have two main actors, (one of them me!) and one says that weekends would be O.K., and the other actor can only act weekdays. Hm. Well, I'm hoping that we don't have to postpone until summer because summer is always busy, but that may be necessary. I'm hoping that we can get the filming done in two days, excepting the car chase, but I've never done this before, so I don't really have any idea of how long things will take. (Yes I know, two days for a 15-30 minute film is terribly optimistic) Right now the general overview takes up about three pages, and the word for word version is going to be many pages... I am also planning on making scene breakdowns for each scene detailing camera motion and angles, sound FX, visual FX, props, cast, and atmosphere to name a few!